Awakenings Table: Difference between revisions
From Necroxia Origin
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<div class="content active" style='overflow-x:auto;' id="Helmets"> | <div class="content active" style='overflow-x:auto;' id="Helmets"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>M. Level | <tr><th>Lv.</th><th>M. Level</th><th>Club/Sword/Axe Skill</th><th>Distance Skill</th><th>Damage Reduction / Reflect</th></tr> | ||
<tr><td>I</td><td>+3</td><td>+1</td><td>+1</td><td>1%/-</td></tr> | <tr><td>I</td><td>+3</td><td>+1</td><td>+1</td><td>1%/-</td></tr> | ||
<tr><td>II</td><td>+6</td><td>+2</td><td>+2</td><td>3%/-</td></tr> | <tr><td>II</td><td>+6</td><td>+2</td><td>+2</td><td>3%/-</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Armors"> | <div class="content" style='overflow-x:auto;' id="Armors"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>Exp Rate | <tr><th>Lv.</th><th>Exp Rate</th><th>Damage Reduction/Reflect</th></tr> | ||
<tr><td>I</td><td>x1.04</td><td>1%/-</td></tr> | <tr><td>I</td><td>x1.04</td><td>1%/-</td></tr> | ||
<tr><td>II</td><td>x1.08</td><td>2%/-</td></tr> | <tr><td>II</td><td>x1.08</td><td>2%/-</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Legs"> | <div class="content" style='overflow-x:auto;' id="Legs"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>Max Health+ | <tr><th>Lv.</th><th>Max Health+</th><th>Max Mana+</th><th>Damage Reduction/Reflect</th><th>Conditions Suppress</th></tr> | ||
<tr><td>I</td><td>3%</td><td>3%</td><td>1%/-</td><td>drunk</td></tr> | <tr><td>I</td><td>3%</td><td>3%</td><td>1%/-</td><td>drunk</td></tr> | ||
<tr><td>II</td><td>5%</td><td>5%</td><td>2%/-</td><td>cursed + Lv I</td></tr> | <tr><td>II</td><td>5%</td><td>5%</td><td>2%/-</td><td>cursed + Lv I</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Boots"> | <div class="content" style='overflow-x:auto;' id="Boots"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>HP Regen | <tr><th>Lv.</th><th>HP Regen</th><th>HP Regen %</th><th>MP Regen</th><th>MP Regen %</th><th>Damage Reduction/Reflect</th></tr> | ||
<tr><td>I</td><td>50/s</td><td>0.17%/s</td><td>50/s</td><td>0.17%/s</td><td>1%/-</td></tr> | <tr><td>I</td><td>50/s</td><td>0.17%/s</td><td>50/s</td><td>0.17%/s</td><td>1%/-</td></tr> | ||
<tr><td>II</td><td>100/s</td><td>0.34%/s</td><td>100/s</td><td>0.34%/s</td><td>2%/-</td></tr> | <tr><td>II</td><td>100/s</td><td>0.34%/s</td><td>100/s</td><td>0.34%/s</td><td>2%/-</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Shields"> | <div class="content" style='overflow-x:auto;' id="Shields"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>Magic Level | <tr><th>Lv.</th><th>Magic Level</th><th>Club/Sword/Axe Skill</th><th>Distance Skill</th><th>Damage Reduction</th></tr> | ||
<tr><td>I</td><td>+3</td><td>+1</td><td>+1</td><td>1%</td></tr> | <tr><td>I</td><td>+3</td><td>+1</td><td>+1</td><td>1%</td></tr> | ||
<tr><td>II</td><td>+6</td><td>+2</td><td>+2</td><td>2%</td></tr> | <tr><td>II</td><td>+6</td><td>+2</td><td>+2</td><td>2%</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Ammo"> | <div class="content" style='overflow-x:auto;' id="Ammo"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>Weapon Attack | <tr><th>Lv.</th><th>Weapon Attack</th><th>Weapon Multiplier</th><th>Element Shift</th></tr> | ||
<tr><td>I</td><td>+12</td><td>4%</td><td>physical, energy</td></tr> | <tr><td>I</td><td>+12</td><td>4%</td><td>physical, energy</td></tr> | ||
<tr><td>II</td><td>+18</td><td>8%</td><td>earth + Lv I</td></tr> | <tr><td>II</td><td>+18</td><td>8%</td><td>earth + Lv I</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Distance"> | <div class="content" style='overflow-x:auto;' id="Distance"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>Weapon Attack | <tr><th>Lv.</th><th>Weapon Attack</th><th>Weapon Multiplier</th><th>Element Shift</th></tr> | ||
<tr><td>I</td><td>+1</td><td>6%</td><td>physical, energy</td></tr> | <tr><td>I</td><td>+1</td><td>6%</td><td>physical, energy</td></tr> | ||
<tr><td>II</td><td>+3</td><td>12%</td><td>earth + Lv I</td></tr> | <tr><td>II</td><td>+3</td><td>12%</td><td>earth + Lv I</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Melee"> | <div class="content" style='overflow-x:auto;' id="Melee"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>Weapon Attack | <tr><th>Lv.</th><th>Weapon Attack</th><th>Weapon Multiplier</th><th>Element Shift</th></tr> | ||
<tr><td>I</td><td>+8</td><td>8%</td><td>physical, energy</td></tr> | <tr><td>I</td><td>+8</td><td>8%</td><td>physical, energy</td></tr> | ||
<tr><td>II</td><td>+17</td><td>17%</td><td>earth + Lv I</td></tr> | <tr><td>II</td><td>+17</td><td>17%</td><td>earth + Lv I</td></tr> | ||
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<div class="content" style='overflow-x:auto;' id="Wand"> | <div class="content" style='overflow-x:auto;' id="Wand"> | ||
<table class='center-table sortable'> | <table class='center-table sortable'> | ||
<tr><th>Lv.</th><th>Magic Attack | <tr><th>Lv.</th><th>Magic Attack</th><th>Element Shift</th></tr> | ||
<tr><td>I</td><td>+6</td><td>physical, energy</td></tr> | <tr><td>I</td><td>+6</td><td>physical, energy</td></tr> | ||
<tr><td>II</td><td>+13</td><td>earth + Lv I</td></tr> | <tr><td>II</td><td>+13</td><td>earth + Lv I</td></tr> |
Revision as of 01:56, 28 August 2021
Lv. | M. Level | Club/Sword/Axe Skill | Distance Skill | Damage Reduction / Reflect |
---|---|---|---|---|
I | +3 | +1 | +1 | 1%/- |
II | +6 | +2 | +2 | 3%/- |
III | +9 | +4 | +4 | 4%/- |
IV | +12 | +6 | +6 | 5%/- |
V | +15 | +8 | +8 | 7%/- |
VI | +20 | +10 | +10 | 7%/1% |
Lv. | Exp Rate | Damage Reduction/Reflect |
---|---|---|
I | x1.04 | 1%/- |
II | x1.08 | 2%/- |
III | x1.12 | 4%/- |
IV | x1.17 | 5%/- |
V | x1.21 | 6%/- |
VI | x1.25 | 7%/1% |
Lv. | Max Health+ | Max Mana+ | Damage Reduction/Reflect | Conditions Suppress |
---|---|---|---|---|
I | 3% | 3% | 1%/- | drunk |
II | 5% | 5% | 2%/- | cursed + Lv I |
III | 8% | 8% | 4%/- | dazzled + Lv II |
IV | 10% | 10% | 5%/- | freezing + Lv III |
V | 13% | 13% | 6%/- | poison + Lv IV |
VI | 15% | 15% | 7%/1% | fire, energy + Lv V |
Lv. | HP Regen | HP Regen % | MP Regen | MP Regen % | Damage Reduction/Reflect |
---|---|---|---|---|---|
I | 50/s | 0.17%/s | 50/s | 0.17%/s | 1%/- |
II | 100/s | 0.34%/s | 100/s | 0.34%/s | 2%/- |
III | 200/s | 0.51%/s | 200/s | 0.51%/s | 3%/- |
IV | 300/s | 0.68%/s | 300/s | 0.68%/s | 4%/- |
V | 400/s | 0.85%/s | 400/s | 0.85%/s | 5%/- |
VI | 500/s | 1%/s | 500/s | 1%/s | 5%/1% |
Lv. | Magic Level | Club/Sword/Axe Skill | Distance Skill | Damage Reduction |
---|---|---|---|---|
I | +3 | +1 | +1 | 1% |
II | +6 | +2 | +2 | 2% |
III | +9 | +4 | +4 | 3% |
IV | +12 | +6 | +6 | 4% |
V | +15 | +8 | +8 | 5% |
VI | +20 | +10 | +10 | 6% |
Lv. | Weapon Attack | Weapon Multiplier | Element Shift |
---|---|---|---|
I | +12 | 4% | physical, energy |
II | +18 | 8% | earth + Lv I |
III | +24 | 12% | fire, ice + Lv II |
IV | +30 | 16% | holy + Lv III |
V | +38 | 20% | death, drown + Lv IV |
Lv. | Weapon Attack | Weapon Multiplier | Element Shift |
---|---|---|---|
I | +1 | 6% | physical, energy |
II | +3 | 12% | earth + Lv I |
III | +5 | 18% | fire, ice + Lv II |
IV | +8 | 24% | holy + Lv III |
V | +16 | 30% | death, drown + Lv IV |
Lv. | Weapon Attack | Weapon Multiplier | Element Shift |
---|---|---|---|
I | +8 | 8% | physical, energy |
II | +17 | 17% | earth + Lv I |
III | +25 | 25% | fire + Lv II |
IV | +33 | 33% | ice + Lv III |
V | +42 | 42% | holy + Lv IV |
VI | +50 | 50% | death, drown + Lv V |
Lv. | Magic Attack | Element Shift |
---|---|---|
I | +6 | physical, energy |
II | +13 | earth + Lv I |
III | +20 | fire + Lv II |
IV | +27 | ice + Lv III |
V | +33 | holy + Lv IV |
VI | +40 | death, drown + Lv V |